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VR GRID PHYSICS

Engine: Unity
Languages: C#
Project: University Module

Status: Completed

While working for a client as part of the Group Project module at Edinburgh Napier University I was part of a team that was tasked with creating a prototype of a grid based particle simulation in VR. This was created in the Unity game engine using C#.

 

The game itself features a variety of particles that interact differently with each other kind of particle, and is projected onto a cylinder that surrounds the player to be manipulated with VR controllers.

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